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  "contentMarkdown": "# 常见问题\n\n> 创建时间：2022/2/25 15:20\n\nadaptive icon 问题： <https://www.unrealengine.com/en-US/tech-blog/adding-adaptive-icons-to-a-ue4-project-for-android>\n\n接入插件后，无法用Unreal Editor启动工程\n\n要把插件编译成与Unreal Editor版本一致的版本。并且要把Development Editor Win64版本的编译出来，因为Unreal Editor是在Windows上启动的，即使工程是Android工程，也不能只编译Android的。ban'ben\n\nOutput乱码：<https://blog.csdn.net/netyeaxi/article/details/81206896>\n\n函数声明了，但是没有写实现\n"
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