{
  "schemaVersion": "0.11.0",
  "canonical": "https://www.pystone.net/notes/unity-ui-course-notes/",
  "atlas": "https://www.pystone.net/?node=unity-ui-course-notes#knowledge-atlas",
  "markdown": "https://www.pystone.net/notes/unity-ui-course-notes.md",
  "context": "https://www.pystone.net/notes/unity-ui-course-notes.context.json",
  "knowledgeVersion": "224c990773de.5fa8af6e39fa",
  "build": {
    "siteCommit": "224c990773de166d23a886306577dd90379529ce",
    "notesCommit": "5fa8af6e39fa3891d1b9b4832bfa6c4e0ecaaf0a",
    "builtAt": "1970-01-01T00:00:00.000Z",
    "version": "224c990773de.5fa8af6e39fa"
  },
  "id": "note:unity-ui-course-notes",
  "slug": "unity-ui-course-notes",
  "title": "强哥UI课",
  "type": "note",
  "visibility": "public",
  "idStability": "rename-stable",
  "author": {
    "name": "Perrin Yong",
    "profile": "https://www.pystone.net/profile/"
  },
  "publisher": {
    "name": "Perrin Yong",
    "profile": "https://www.pystone.net/profile/"
  },
  "aliases": [],
  "summary": "强哥UI课",
  "contentRole": "unspecified",
  "isMoc": false,
  "mocRecognition": "none",
  "generated": false,
  "attribution": "unspecified",
  "domain": "10-计算机、信息技术与工程",
  "tags": [],
  "mocs": [],
  "contentHash": "aa98732fe6ba730417850ef57d5f8b8f320492c308c871f464e56c414faa0c48",
  "assets": [],
  "headings": [
    {
      "depth": 1,
      "text": "强哥UI课",
      "anchor": "强哥ui课",
      "citation": "https://www.pystone.net/notes/unity-ui-course-notes/#%E5%BC%BA%E5%93%A5ui%E8%AF%BE"
    },
    {
      "depth": 2,
      "text": "基础组件",
      "anchor": "基础组件",
      "citation": "https://www.pystone.net/notes/unity-ui-course-notes/#%E5%9F%BA%E7%A1%80%E7%BB%84%E4%BB%B6"
    },
    {
      "depth": 3,
      "text": "Canvas组件",
      "anchor": "canvas组件",
      "citation": "https://www.pystone.net/notes/unity-ui-course-notes/#canvas%E7%BB%84%E4%BB%B6"
    },
    {
      "depth": 3,
      "text": "Rect Transform",
      "anchor": "rect-transform",
      "citation": "https://www.pystone.net/notes/unity-ui-course-notes/#rect-transform"
    },
    {
      "depth": 3,
      "text": "CanvasRenderer",
      "anchor": "canvasrenderer",
      "citation": "https://www.pystone.net/notes/unity-ui-course-notes/#canvasrenderer"
    },
    {
      "depth": 3,
      "text": "EventSystem & GraphicRaycaster",
      "anchor": "eventsystem-graphicraycaster",
      "citation": "https://www.pystone.net/notes/unity-ui-course-notes/#eventsystem-graphicraycaster"
    },
    {
      "depth": 3,
      "text": "Event Trigger",
      "anchor": "event-trigger",
      "citation": "https://www.pystone.net/notes/unity-ui-course-notes/#event-trigger"
    },
    {
      "depth": 2,
      "text": "Lesson2",
      "anchor": "lesson2",
      "citation": "https://www.pystone.net/notes/unity-ui-course-notes/#lesson2"
    },
    {
      "depth": 3,
      "text": "分辨率适配",
      "anchor": "分辨率适配",
      "citation": "https://www.pystone.net/notes/unity-ui-course-notes/#%E5%88%86%E8%BE%A8%E7%8E%87%E9%80%82%E9%85%8D"
    }
  ],
  "claims": [],
  "outgoing": [],
  "incoming": [
    {
      "id": "note:game-graphics-and-runtime",
      "title": "游戏图形与运行时",
      "url": "https://www.pystone.net/notes/game-graphics-and-runtime/",
      "atlas": "https://www.pystone.net/?node=game-graphics-and-runtime#knowledge-atlas",
      "label": "游戏图形与运行时",
      "origin": "explicit",
      "humanReviewed": true,
      "context": "Unity中的“强哥UI课”导航项",
      "citation": "https://www.pystone.net/notes/game-graphics-and-runtime/#unity"
    }
  ],
  "contentMarkdown": "# 强哥UI课\n\n> 创建时间：2020/7/23 15:38\n\n## 基础组件\n\n### Canvas组件\n\nRender Mode\n\n  * Screen Space - Overlay\n\n  * Screen Space - Camera\n\n  * World Space\n\nPixel Perfect 在要提高清晰度的时候才选择。 一般不推荐选择\n\n### Rect Transform\n\n### CanvasRenderer\n\n### EventSystem & GraphicRaycaster\n\n找被点中的物体\n\n### Event Trigger\n\n这个是UGUI里面封装好的一个Component，里面预设了很多UGUI支持的UI事件，方便大家用来自定义一些消息响应，比如点击事件，也可以用来制作一些特殊的UI响应，例如长按事件\n\n## Lesson2\n\n### 分辨率适配\n"
}
