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  "author": {
    "name": "Perrin Yong",
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  "summary": "美术术语",
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      "text": "UV islands / UV Shell / UV cluster",
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      "title": "游戏图形与运行时",
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      "context": "渲染基础中的“美术术语”导航项",
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  "contentMarkdown": "# 美术术语\n\n> 创建时间：2021/2/25 19:31\n\n## UV islands / UV Shell / UV cluster\n\nWhen you unwrap a model, you usually ‘break it up’ in smaller pieces (unwrap modifier).\ntheses unwrapped pieces are UV shells (or islands)\n\nThese are ‘chuncks’ of the 3Dmodel, broken up in smaller pieces just for texturing.\n\n![Alt text](assets/1614255804509.png)\n"
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